

Adding support for virtual cameras opens up Broadcast to a host of webcam utilities for high-end cameras, including webcam utilities from Sony, Canon, and Nikon.
NVIDIA BROADCAST CAMERA SOFTWARE
The tool has video enhancement effects like auto-center or background blurring and removal, but the previous version of the software didn't work with everything. That should free up more memory for the game that's running and improve framerates overall.įinally, NVIDIA Broadcast now supports a virtual camera options. With NVIDIA Broadcast 1.3, the company says VRAM usage is down over 40 percent compared to the previous.

That was stressful on VRAM in particular, and cards with less memory would struggle to keep up with both effects and gaming at the same time. For example, the room echo removal and noise cancelation features are separate effects, and both can be added in Broadcast. In version 1.2 of Broadcast, NVIDIA allowed users to add multiple effects to the same device. Next up is enhanced support for effects stacking. NVIDIA says that was a pretty rare occurrence, but Broadcast 1.3 should fix it entirely. There's not much worse for a broadcast than when a streamer gets excited and their voice gets louder or higher pitched, and it's removed entirely. On occasion, the AI cleanup routines would accidentally remove the speaker entirely, especially if they get emotional. First up is a pretty big bug fix for vocal noise removal. NVIDIA Broadcast version 1.3 has three big headlining features that can help bring broadcasts to the next level.
NVIDIA BROADCAST CAMERA UPDATE
Today, the company released an update that should go much easier on the PC's hardware.

The full-fledged suite focuses on webcams and audio alike. Back when it was just RTX Voice, we found the AI-assisted cleanup tools did a nice job of stripping out room audio and boosting the volume so we could be heard.
NVIDIA BROADCAST CAMERA SERIES
So I checked virtual camera images can be displayed on another software(ex: Microsoft Teams, Discord, etc) to check the virutal camera are valid.įinally, the virtual camera images are displayable on these software, therefore I found the virtual camera’s and physical camera device are valid.Since its release, NVIDIA's Broadcast effects suite has been enhancing camera video and microphone audio for streams and teleconferencing tools using the company's machine learning hardware baked into the GeForce RTX series of graphics cards. Initialized Device: 3, OBS Virtual Camera Initializing Device: 3, OBS Virtual CameraĮRROR - Could not find specified video device <=UnityEngine.WebCamTexture:Play() for (int i = 0 i < i++) ”) Īs a result, the all virtual cameras and physical cameras were listed, but the WebCamTexture object occured below error on WebCamTexture.Play() only virtual cameras.ĭevice Found: 0, Logicool BRIO <= Physical web-cameraĭevice Found: 2, Camera (NVIDIA Broadcast)ĭevice Found: 3, OBS Virtual Camera <= Selected virtual camera The examples of virtual camera are OBS Virtual Camera, XSplit VCam, NVIDIA Broadcast, etc.įirst, I searched webcamera devices by vices, and played WebCamTexture object. I’m trying to show “virtual camera” image on Unity.
